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Disney Cruise Line

7 Night Disney Cruises (Disney Magic)
Itineraries/Shore excursions | Adult Activities | Child Activities

Children's Activities & Entertainment
Oceaneer's Club (Kids 3-7) Oceaneer's Lab (Kids 8-12)
Teen Activities (Teens 13-17) Flounder's Reef (Infants 12 weeks-3 yrs)

7 Night Disney CruisesFulfilling the needs of children and families is one of the things that Disney does best, and the Disney Cruise Line® ships are no exception. Children may choose to participate in the organized programs of the Oceaneer Club and Lab, or enjoy a variety of activities that are available throughout the day. Slipping and sliding down the chute into Mickey's Pool, splashing and having fun in the sun in Goofy's Family Pool, stretching in a morning workout at Goofy's Family Fitness, family line dancing and ping pong are some of the many physical activities that you'll find aboard these magnificent ships. For more relaxing entertainment, see a current Disney movie in one of the theatres, play a board game or learn how to draw Mickey Mouse. Play video games at Quartermasters or see some of the live entertainment shows featuring some of Disney's most beloved characters, the fun is yours to discover aboard one of the Disney Cruise Line ships.

Throughout the day, Disney characters are on hand to meet and greet the little cruisers as well. The Oceaneer Club and the Oceaneer Lab offer age-specific programs with lots of fun, interesting hands-on activities to keep the younger set entertained. All children must wear a wristband with vital information such as name, age group, stateroom number, pertinent medical information and whether or not they have parental permission to sign themselves out of the Lab on their own (this privilege is only available to kids 8 and older, younger kids cannot sign themselves out). Parents are given pagers for the duration of their child's stay so that they can be contacted if necessary. Children with special needs are welcome, simply give the Oceaneer Club or Lab advance notice so that they can schedule an extra counselor if necessary. There are also some counselors who know sign language to assist children who are hearing impaired. With Cast Members from over 50 countries around the world, many foreign language needs can also be addressed.

With the exception of Embarkation Day, the operating hours for the Oceaneer Club and Lab are 9:00 am to midnight or 1:00 am. Later in the evening, mats are provided for younger children whose parents may be out past the little one's bedtime.

Parents should plan on checking in their kids for the programs on Embarkation Day. Kids don't have to participate then, but that's the best time to get the paperwork completed, get your child's ID bracelet and get the pager. Check the Personal Navigator for check-in times.

Parents should be aware that children in the clubs move locations throughout the day, and during the 15 minutes or so during transitions kids can NOT be checked in or checked out of the clubs. Check your child's Personal Navigator to see where your child will be. Also, kids need to be checked into a club at least 15 minutes prior to a mealtime if the parents want the child to eat with the kids in the club. Kids that eat lunch or dinner in the program eat at a special section of the Topsider's Buffet.


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Oceaneer Club: Ages 3 to 7

Stepping through the doorway of the Oceaneer Club, you will find yourself transported into a Neverland pirate ship scene. Here a treasure chest holds a television and the barrels double as lamps. Be sure to check out the "night sky" for a sparkling surprise. Parents and children must check-in at the desk and security is of the utmost importance here.

The Oceaneer Club is for children 3 to 7 years of age and they must be toilet-trained. Here the children can climb and slide in the play area, dress up as their favorite Princess, villain or pirate, play games, create at the Lego table or play in the computer lab where the large mouse is specifically designed for the little ones. Children can stay here for as much or as little time as they like. The problem will be trying to get them to leave.

A kid's eye view of Oceaneer's Club is the only way to see it!
[28k-56k] [ISDN-Cable]

Children are grouped into two age categories, 3 to 4 and 5 to 7-year-olds. There are fun, supervised activities featured throughout the cruise. Here are some of the highlights:

Ages 3  to 4:

  • Welcome Party - The children will play games, sing, dance, listen to a story, make a craft and meet a Disney Character while getting familiar with the Club and all of the activities that lie ahead.
  • Where’s Tinkerbell? (7-night Caribbean Cruise Only) -

    The children will embark on a hunt for Tinkerbell. By following clues they'll find her secret hiding place and have a magical surprise.

  • Mouseketeer Training - There's no better way to learn to be an official Mouseketeer than by watching video clips from the 50's Mickey Mouse Club TV show and marching along to the theme song.
  • Swingin’ with Tarzan - A bit of fun and mischief. The kids will use their artistic skills to imitate Jane, slide like the King of the Jungle, Tarzan and "break camp" Terk style.
  • Do Si Do with Snow White - The children will learn the "Dance of the Seven Dwarfs" and dance alongside Snow White.
  • Welcome to Wonderland - A "Very Merry Unbirthday" is celebrated with Alice.
  • Pumbaa PJ Party (7-Night Caribbean Cruise Only) -                                     The Lion King theme is celebrated with roars, dancing, storytelling and crafting a pillowcase to keep as a souvenir. The kids will even eat "bugs."  This special night is capped off by a visit from Goofy before the children settle in to watch a movie.
  • King Tritons Royal Court - The children will become "Citizens of the Sea" while learning about the ocean.
  • Brother Bear - Both instructional and fun, the little ones will learn the story of “Brother Bear” through a variety of activities. They’ll make bear masks, walk through the “woods” and play a memory game on the memory game wall.
  • Ariel’s Bubble Party (7-Night Caribbean Cruise Only)  -                              Bubbles, bubbles everywhere.  Children learn how to make bubbles and use all sorts of wands and blowers. A "bubble" picture is made from cotton balls and a souvenir gift is given.
  • Sebastian’s Musical Sea Search  - Where are Sebastian's instruments? The children go on a fun pursuit of the little crustacean's musical stash.
  • Aladdin's Fun Adventure - A "Magic Carpet Ride" adventure awaits as the children visit the "cave" and "market" where this "Diamond in the Rough" began his escapades.
  • Nemo’s Coral Reef Adventures - Puppets are used to take the children on an undersea voyage.

Ages 5 to 7:

  • Welcome Party - The children get acquainted with the activities that lie ahead through games and exploring the world of jungles, space, and pirates. It's a fun time for all.
  • To Infinity & Beyond - Space Rangers alert! You'll head through the galaxy Calling all young Space Rangers! Buzz Lightyear needs assistance in his journey throughout the galaxy.
  • Detective School - Following clues, the children embark on a mysterious adventure. They'll check for fingerprints, look at microscopic slides, compare handwriting samples and solve the puzzle.
  • Gasses in Action - Using simple science experiments, this fun session is perfect for the budding physicist.
  • So You Want to be a Pirate! - Avast ye little Mateys! A pirate will relate exciting tales of the buccaneers who sailed the seas. You never know if his old friend Captain Hook will drop in for a visit.
  • Escape from Hook - The children are celebrating a birthday in Neverland. They'll be cleverly disguised just in case Captain Hook decides to disrupt the festivities.
  • Eggsperiments - (7-Night Caribbean Cruise Only) -                                   The children will be amazed at what can be done with an ordinary egg.
  • Goofy's Giggle Gala - (7-Night Caribbean Cruise Only) -                             This special evening includes a pint-sized version of "Who Wants to be a Mouseketeer." The kids play games, get glow in the dark necklaces and take home Goofy pillowcases that they colored themselves.
  • Animation Antics - Mickey Mouse is the inspiration for future animators. They'll learn the simple techniques while drawing everyone's favorite Disney celebrity.
  • Picture This - A fun crafts session where the children will create a picture frame to hold their favorite vacation photo.
  • Professor Goo's Magical Experiments - It's "Flubber" time! The children will mix their own batch of this mystery matter while Professor Goo supervises.
  • The Ayes Have It - Wearing the 3-D glasses that they created, the kids will have a blast using them to view special effects.
  • Chillin' in the Club (7-Night Caribbean Cruise Only) -                                 Yummy desserts are the reward in the "Make it a SUNdae" game.
  • Dig at Monstro's Point - The kids will dig and explore while at at Castaway Cay. You never know what will be discovered.

Ages 3 to 7:

  • Ocean Moves - The little ones will have a ball as they’re led in exercises with a nautical theme. By imitating creatures of the deep, they’ll dance and move about in this fun activity.
  • Crabby Crafts & Island Arts (3-12 year olds) - Tailored to the different age groups, the kids will make crafts with a sea life theme. An ocean matching game is part of the fun.
  • Salty Sea (3-12 year olds) - With the specific age groups in mind, the activities in this science program are designed to teach the children how ships stay afloat. They’ll make their own salt water and learn about the dynamics behind flotation under Professor Saul T. Seez's watchful eye.

On Castaway Cay a special kid's play area called Scuttle's Cove is open from 9:00 am to 3:30 pm. On this day, kids can ONLY be checked into the club at Scuttle's Cove - there is no onboard program. Plenty of fun activities are planned, including a "dig" and treasure hunt. Parents can be assured that Scuttle's Cove is not near the water, and that kids checked into the program on Castaway Cay will not be taken near the water by the counselors.     


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Oceaneer Lab: Ages 8 - 12

Oceaneer LabThe bright room with the funky, futuristic space look is the Oceaneer Lab. Here, children 8 to 12 years of age can play Nintendo on a jumbo screen or check out computer games on one of the ten terminals that surround a larger than life Buzz Lightyear. They can let their imagination run wild as they construct with K-Nex and other building materials and have fun with hands-on experiments in the lab areas.

Each age group in the Lab (8-9 and 10-12) has its own Personal Navigator chock full of activities and programs.



Kids ages 8-12 can do a variety of cool experiments at the Oceaneers Lab.

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Ages 8 - 9:

  • Welcome Party - Let the Carnivale begin! It's the perfect start to the cruise for the kids as they create crazy costumes from all sorts of "silly stuff." There's magic, a talent show and contests.
  • Quackamation - Future animators will learn the simple techniques needed to draw the irascible Donald Duck.
  • Digital Postcards - The kids will take digital pictures and make their own postcards that they can mail from Castaway Cay.
  • The 4th Pig's Pasta Palace - Houses made of straw, sticks and bricks are nothing to compare to the house made from pasta that the kid's create for the "4th Pig". This "Penne Palace" is for Franco, the 3 Little Pigs cousin who's visiting from Pisa.
  • Now a Word from our Sponsor - Lights, camera, action! The spotlight is on as the kids produce their very own TV spots.    
  • Regatta Racers - Take an ordinary bar of soap and you have the perfect start for building your own "speedboat." The results are hilarous as the kids race their vessels on the sudsy seas.
  • Apprentice's Workshop - Budding Sorcerers will conjure and create their own batch of Flubber.
  • Villainous Ventures  - (7-Night Caribbean Cruise Only) -                                    The Magic is under an evil spell and only the junior detectives aboard can break it. There are clues hidden throughout the ship that the teams of sleuths will uncover as they undo this Villainous deed.
  • Radio Waves - (7-Night Caribbean Cruise Only) -                                          Radio spots are recorded by the young broadcasters who have tons of fun creating the sound effects to go with their ads.
  • Hercules Feats of Strength - It doesn't take brawn to do these amazing tests of power. The children will learn how the mind is capable of accomplishing the most impossible of tasks.
  • Goofy World Records - Goofy and his helpers  have come up with a most unusual competition. There are laughs galore as the contestants participate in this wacky contest.
  • Goofy's Files - (7-Night Caribbean Cruise Only )                              
  • Using forensics, Goofy's Gum Shoes examine clues while earning their detective certificates.
  • Dig at Monstro's Point - The kids will dig and explore while at at Castaway Cay. You never know what will be discovered.
  • Three Caballero's Pinata Party - (7-Night Caribbean Cruise Only ) -             They're celebrating Donad Duck's birthday, but where's the pinata? Jose Carioca and Panchito were supposed to make one but they've forgotten.  They need your help to make one.
  • Castaway Capers - (7-Night Caribbean Cruise Only ) -                               Castaway Cay is the destination where clues lead to hidden treasure.
  • Camp Out  - (7-Night Caribbean Cruise Only ) -                                         Camping on a ship? Why not! The tents are ready, the "stars" are in the sky and you're all set for a fun nightime adventure.
  • Disney Game Show - The children are put into four teams and test their knowledge of Disney trivia and music.

Ages 10 - 12

  • Welcome Party - Let the Carnivale begin! It's the perfect start to the cruise for the kids as they create crazy costumes from all sorts of "silly stuff." There's magic, a talent show and contests.
  • Goofin' Around with Animation - Gawrsh! The kids will have a great time learning how to draw Mickey's fun loving friend.
  • Marblemania - (7-Night Caribbean Cruise Only ) -                                       The kids will have a great time working with their teammates to make the supreme marble racetrack.
  • See Ya! - All of the kids are a piece of fruit in this fun game. Watch out, you don't want to end up in the blender. Good thing that there's a "smoothie" spot where you're safe and can enjoy a yummy fruit drink.
  • Nautical Mystery Tour - The kids will explore the ship in pursuit of clues that will help them to solve the puzzle put before them.
  • Mysterious Islands - The sea is full of stories of mystery and intrigue. The children will hear tales of ghost ships and islands that seemed to have vanished into the watery depths.
  • Science Sorcery - The kids will use their science skills to create a gooey substance.
  • Hangin' in Aloft/The Stack - The Teen club is the destination for a fun time watching a movie, playing games, foosball and just hanging out.
  • Splish and Splash - Mickey's pool is all yours for an evening party followed by pizza.
  • Boyz and Girls Chill - While the boys head to the basketball court, the girls enjoy activities designed just for the feminine set.
  • Search for Atlantis - The children embark on an exploration of Castaway Cay in pursuit of their "live source."
  • Lights, Camera, Improv - The kids get a tour of the fantastic Buena Vista Theater and get an introduction to music and drama through improvisation.
  • Culture Shock - In this fun game, diversity and different cultures are explored through Disney movies.
  • Oceaneer Rangers - This team building experience enlists the kids in the Oceaneer Ranger squadron.

 

Ages 8 - 12

  • Wonderful World of Magic - The talented counselors transform into magicians and teach the kids how to make magic of their own.  
  • Glowin' in the OBC -(7-Night Caribbean Cruise Only) -                                        A fun lineup of skits is the focus as the kids have a blast dancing, playing human bingo, singing Karaoke and hooping it up all while glowing in the dark.
  • Crabby Crafts & Island Arts (3-12 year olds) - Tailored to the different age groups, the kids will make crafts with a sea life theme. An ocean matching game is part of the fun.
  • Salty Sea (3-12 year olds) - With the specific age groups in mind, the activities in this science program are designed to teach the children how ships stay afloat. They’ll make their own salt water and learn about the dynamics behind flotation under Professor Saul T. Seez's watchful eye.


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Teen Activities:

The former ESPN® Skybox has been transformed into a high-energy club specifically for teens called The Stack on the Magic and Aloft (left) on the Wonder. Complete with multiple video screens, dance floor and a mirrored wall; teenagers have a place to meet, have some fun and call their own. There's one computer station found here that's exclusive to use of the teens. Alcohol-free drinks will be available at the 'bar' and there is plenty of seating for talking and socializing.

Teen fun focuses on parties, pizza, dancing, karaoke…all the things teens like to do. Teens also have three special shore excursions just for them. Some of the many activities include:

  • 411 - Get the Info! - The teens meet the counselors and find out about the activities in the days ahead.
  • Welcome Party - A relaxed and fun time where the teens can sing, dance or jsut hang out in their exclusive club.
  • Out of the Box - Grouped together and tied into knots, the teens race against the clock in this fun contest.
  • Teen Aloha Pool Party - At this unforgettable farewell party, there's dancing, fun pool games, cannonball contest, pass the orange, float Ball, ping pong and shuffleboard for the teens to enjoy.
  • Picture's Worth a Thousand Words - the teens put together a photomontage while learning about photography techniques.
  • The Glow Jam - Using glow in the dark sports equipment, the teens compete in different athletic events. With music playing, they can either watch or be a part of this fun time.
  • Teen Movie Madness - (7-Night Caribbean Cruise Only ) -                          The Buena Vista is exclusively for teens as they enjoy a showing of the latest flick.
  • Sailaway Party - (7-Night Caribbean Cruise Only ) -                                    As the ship departs from an island port, a special celebration takes place.
  • Karaoke Showdown - Practice up for this musical showdown where you'll compete to be the reigning Karaoke champ.
  • Sports Trivia - Think you know sports? Put your knowledge to the test.
  • Shooting Stars - You'll create a cinematic masterpiece with your new friends.
  • Mix & Match - Let's see how well you know one another in this fun game.
  • Maximum Capacity - Let's get this dance party started!
  • Whatever Floats your Boat - Join the other teens in building the winning bamboo boat on Castaway Cay.
  • Sailaway Party - As Castaway Cay slips away on the horizon, you'll join in the party for a special night of celebration.
  • Teen Karaoke - Studio Sea will be all yours as you perform your favorite routine.
  • Party in Paradise - This farewell party is the perfect way to say goodbye to your new friends. (Programs are subject to change.)
  • Gotcha - This day long game focuses on elimination. See if you're the last teen still in the game as deception, intrigue and strategy are used to get you out of the game.
  • Pump it Up - A teen exclusive workout session.
  • Pajama Jam - Movies, snacks and PJ's combine for a relaxed and fun time.
  • Bring It - Form teams and see how you do as you're knowledge of movies, music and sports is tested.
  • 2 on 2 Hoops - Join the counselors on the basketball court for a game of 2 on 2.

Teen-only shore excursions include:

  • Teen 12 Metre Regatta (St. Maarten) - race on a REAL America's Cup yacht on this special version of the race just for teens.
  • Teen Explorer Cruise (St. Maarten) - take a disco cruise on the clear Caribbean waters and enjoy lip-synching and limbo contests; refreshments and snacks provided.
  • Wild Side (Castaway Cay) - discover the wild side of Castaway Cay as you kayak, cycle, snorkel and explore!

Flounder's Reef Nursery:

Flounder's Reef NurseryThis group babysitting center is designed for little ones from 12 weeks to 3 years of age. This is the only option open to parents of the little ones as there is no in-room babysitting service. Unlike the planned programs for the older children, there is a charge of $6 per hour with a minimum of 2 hours. For additional children in the same family, the charge $5 per hour. Cancellations can be made without penalty 12 hours in advance.

The pale sea blue walls adorned with cut-out clams, seahorses, snails and bubbles, and the floor with waves of sparkling blues and greens give a soothing feel to the Little Mermaid themed childcare center. The center is well-equipped with fun music, a television and VCR, baby swings, walkers and a lot of good quality toys designed to stimulate and entertain the little tykes. Reservations are on a first come-first serve basis and are based on babysitter availability. To reserve, go to the Flounder's Reef Open House on Embarkation Day (check your Personal Navigator for times).

Flounder's Reef NurseryThere are a maximum of four infants (those not yet walking) and 16 toddlers allowed, depending on the number of volunteer Crew Members on hand. Parents are required to provide their own diapers/Pull-Ups, baby wipes, extra clothing, pre-made bottles labeled with the child's name, baby food in jars, sipper cups and security items such as blankets, pacifiers or a favorite toy. Parents are given a pager so that they can be contacted in case of a medical or emotional need. Caregivers are not qualified to administer medication but there is a trained CPR/First Aid Crew Member present at all times.


 



   
 

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